{
string name; string ebility;
int power;
statis string s = "kamo";
public Superhelden()
{}
public Superhelden ( string Superheldenname, string Superheldenebility, string Superheldenpower)
{
name = Superheldenname; ebility = Superheldenebility; power= Superheldenpower;
}
public string Name
{
set { return name;}
return {name=value;}
}
2tes Klassenbeispiel
// This class is mutable. Its data can be modified from // outside the class. class Customer { // Auto-Impl Properties for trivial get and set public double TotalPurchases { get; set; } public string Name { get; set; } public int CustomerID { get; set; } // Constructor public Customer(double purchases, string name, int ID) { TotalPurchases = purchases; Name = name; CustomerID = ID; } // Methods public string GetContactInfo() {return "ContactInfo";} public string GetTransactionHistory() {return "History";} // .. Additional methods, events, etc. } class Program { static void Main() { // Intialize a new object. Customer cust1 = new Customer ( 4987.63, "Northwind",90108 ); //Modify a property cust1.TotalPurchases += 499.99; } }
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